Interfacing Nokia 5110 LCD with Arduino

Interfacing Nokia 5110 LCD with Arduino

Introduction

The Nokia 5110 LCD is a highly versatile display module ideal for showcasing text and bitmap images. In this guide, we will explore how to interface and program this display using an Arduino.

Objectives:

  • Understand the basics of the Nokia 5110 LCD
  • Learn how to interface it with an Arduino
  • Write a simple program to display text on the LCD

Basics of Nokia 5110 LCD

The Nokia 5110 LCD incorporates an internal controller named PCD8544, which helps display information on the screen. This low-power CMOS LCD controller/driver is designed for an 84×48 pixel display. It features an integrated power supply and bias voltage generation, reducing the need for external components and lowering power consumption.

The PCD8544 controller communicates with microcontrollers via a serial bus interface, making it highly efficient for various display applications.

Specifications:

  • 84×48 pixel LCD
  • SPI interface with a maximum speed of 4.0 Mbits/s
  • Integrated PCD8544 controller
  • LED backlight
  • Operates between 2.7V and 5.0V
  • Low power consumption
  • Temperature range: -25°C to +70°C

Pinout and Connections

Understanding the pin configuration is essential for proper interfacing:

PinFunction
RSTReset signal for LCD
CEChip Enable
D/CSelects between Data and Command
DINSerial Data Input (MOSI)
CLKSerial Clock
VCCPower supply (3.3V)
BLBacklight control
GNDGround

Components Required:

To interface the LCD with an Arduino, you will need:

  • Arduino Board
  • Nokia 5110 LCD Module
  • Breadboard
  • Jumper wires

Wiring the Nokia 5110 LCD with Arduino

Connect the Nokia 5110 LCD to the Arduino as follows:

Nokia 5110 LCDArduino
RSTPin 3
CEPin 4
D/CPin 5
DINPin 6
CLKPin 7
VCC3.3V
BL3.3V (via 220Ω resistor)
GNDGND

Installing Required Libraries

Before writing the code, install the following libraries in Arduino IDE:

  1. Adafruit PCD8544 Nokia 5110 LCD Library
  2. Adafruit GFX Library

To install these:

  • Go to Tools > Manage Libraries
  • Search for the respective libraries and click Install

Arduino Code for Displaying Text on Nokia 5110 LCD

#include <SPI.h>

#include <Adafruit_GFX.h>

#include <Adafruit_PCD8544.h>

// Initialize the LCD

Adafruit_PCD8544 display = Adafruit_PCD8544(7, 6, 5, 4, 3);

void setup() {

  // Initialize the Display

  display.begin();

  // Set contrast level

  display.setContrast(57);

  // Clear display buffer

  display.clearDisplay();

  // Display text

  display.setTextColor(WHITE, BLACK);

  display.setCursor(4, 8);

  display.setTextSize(1);

  display.println(“|Regent|”);

  display.setCursor(28, 20);

  display.println(“|Electronics| “);

  display.setCursor(12, 32);

  display.setTextColor(BLACK);

  display.println(“Nokia 5110”);

  display.display();

  delay(1000);   

}

void loop() {

  // Implement display logic here

}

Output

Upon uploading this code to your Arduino, the Nokia 5110 LCD will display the text “Regent Electronics.”

Conclusion

In this tutorial, we successfully interfaced a Nokia 5110 LCD with an Arduino and displayed text. This basic project serves as a foundation for more advanced applications, such as displaying bitmap images.

If you have any questions or need further assistance, feel free to leave a comment below!

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